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Unread 25-02-2013, 22:57
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Re: PID vs Bang-Bang for Shooter Consistency

Quote:
Originally Posted by billbo911 View Post
Additionally, if this method is followed exactly, it is only capably of tracking RPM up to a theoretical maximum of 6000 RPM. But, that is perfect for use with a direct drive CIM powered shooter.
Bill,
I'm pretty sure that will work for higher RPM unless Labview is somehow mangling the period output and WPILib isn't. We use C++ and I'm doing essentially the same thing on our small wheel shooter and I'm measuring up to 11,000 RPM. Why do you think that's limited to 6000 RPM?
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