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Re: [EWCP]'s TwentyFour -- 2013 Event Analysis
I'm actually not that surprised at how high scoring the game is this early, at least in Teleop and Autonomous. Rebound Rumble showed the importance of Autonomous in qualifications, and I'm sure in influenced many teams in regards to designing their robot with Autonomous in mind as more than "shoot what is given to you"(ie. doing ground pickup primarily for auto). And in regards to teleop, shooting a frisbee is a MUCH MUCH easier task than shooting a basketball.
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