Quote:
Originally Posted by Alexa Stott
Yeah, I was just going to point to 2006 as an example where the automated scoring system caused a ton of problems. It's hard to create a flawless system and this is the type of situation where it needs to be flawless. In 2006, I remember there were tons of issues with the scoring when the goals got clogged by the onslaught of balls and they had to implement a human-based system then.
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There were two issues in 2006, one was the goal getting clogged and needing the pokey stick to unjam, and the other was inaccurate sensors, especially in the low goal that tried to detect balls in parallel with a camera. They resorted to guys with counters watching each goal. The sensors had a tendency to miscount and the RTS couldn't be trusted at all.
In 2010 and 2012 they used low numbers of balls and single-file scoring to improve the system, although they still had their issues (including the infamous bounce-back DOGMA penalties in 2010).
2009 was human-counted from the start, but was horribly inaccurate because humans just couldn't estimate it as well as they needed to, or count fast enough for the large loads that got dumped in trailers.
Counting discs as they enter the goal is an issue because a) it's very hard to ensure you don't get a double-count and b) discs that don't stay in the goals aren't counted, and a pass-through sensor can't account for that.
At least this year they can recount the discs after the match...