Quote:
Originally Posted by sircedric4
I learned a lot this weekend and all of it just makes me sick to my stomach. Looks like this year will be a very good year for lessons learned for our team bible.
1) The GDC did an awesome job this year building a trap. Let's call the game Ultimate Ascent and introduce this awesome pyramid and impossible top target and then it turns out to be a waste of a season to defeat the obstacle. We and only a few others conquered the very difficult only to watch EVERYONE (hyperbole!) outscore our top end.
We have this awesome climber and dumper and I am seriously thinking ...
(PS. I am not trivializing the "easier" robots before you get all in a hissy, I know all those were built in the same 6 week vacuum we were. But shooters have been done for years and there was a 3 day robot, so frisbee throwers were easier to get a base scorer.) :-)
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The GDC is not responsible for your team's analysis of the game.
Jason