Quote:
Originally Posted by Jefferson
To be clear, it wasn't us who thought that your settings weren't right.
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Sorry I edited my post to make it clear... it was just a theory from the FMS team. Greg came over to our pit as well and I showed him the setup. We did have a lot of real-time parameters updating for debugging purposes on the SmartDashboard (about 30 or so)... hopefully that's wasn't it. To be safe, I'm going to change the setup so only the camera feed is running continuously during the match.
What's odd is how 2 teams lost/regained communication at the same time... and the idea that somehow one team could mess up another team. I thought that was the whole reason for limiting everyone's bandwidth.