Quote:
Originally Posted by John_1102
The FTAs told us during our last match that our Dashboard program was exceeding the bandwidth and we had to shut it off. I don't believe that for a second. I'd also love for someone to explain to me with today's technology why teams are limited to only 8Mbs connection anyway. Even the world's crappiest router/switch can give me at least 10Mbs.
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I don't know if you were using C++ but it looks like the
mandated C++ update that was just released addresses several network usage/bandwidth bugs.
As to why the bandwidth is limited, each robot is running on a separate VLAN which shares bandwidth with other robots, so I assume we're really working under a 42Mbs limit. Your question might be answered in the
FMS Whitepaper