Quote:
Originally Posted by Alan Anderson
T16 specifies that the decision to replay a match due to an arena fault is made by the Head Ref based on whether the fault affects the outcome of the match.
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I'll add that the handful of times I've played a replay it wasn't really a choice, per se. We finished the match and were told to hold tight- then 'reset your robot, we're playing the match again.'
I can't think of a reason to protest or try to dodge that. I've replayed matches my alliance had won, but then again, by definition there had been a fault that affected the outcome of the match so we hadn't really won. Playing again is just a chance to get some more practice, keep the robot in front of scouts and frankly, have some more fun. If we loose in the replay, oh well. It's worth the extra run time, in my mind.