Quote:
Originally Posted by Akash Rastogi
Why? I don't quite understand the rationale for lowering the point value of a 1st level hang.
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Certainly, I'll explain my thought process for that position:
- If there was to be a change in the endgame points, then the issue to address is the imbalance between the relatively easy task of hanging at level 1 vs the harder task of climbing to level 2 or level 3, i.e. my assumption is that there is an intra-endgame imbalance.
- Adding additional points for level 2/3 climbing changes the balance between climbing and autonomous/teleop scoring, which clearly has a broader impact across all phases of the game.
- Therefore reducing the points for a level 1 hang is a smaller change localized to the endgame.
I'll repeat again that I do not expect the points to be changed by the GDC.
More formally,
p(GDC adjust points) < 0.5
Edit to add: Ultimate Ascent is a really good strategic game and could be seen as the best in the modern FRC era.