Thread: motor clutches
View Single Post
  #4   Spotlight this post!  
Unread 16-03-2013, 19:43
Bryce Paputa's Avatar
Bryce Paputa Bryce Paputa is offline
FF TSL: Frog Farce
FRC #0503 (Frog Force)
Team Role: Alumni
 
Join Date: Jan 2012
Rookie Year: 2008
Location: Novi Michigan
Posts: 454
Bryce Paputa has a reputation beyond reputeBryce Paputa has a reputation beyond reputeBryce Paputa has a reputation beyond reputeBryce Paputa has a reputation beyond reputeBryce Paputa has a reputation beyond reputeBryce Paputa has a reputation beyond reputeBryce Paputa has a reputation beyond reputeBryce Paputa has a reputation beyond reputeBryce Paputa has a reputation beyond reputeBryce Paputa has a reputation beyond reputeBryce Paputa has a reputation beyond repute
Re: motor clutches

That's probably not the correct term, one that limits the torque transmitted through it.

Quote:
Originally Posted by MrForbes View Post
mcmaster-carr search for torque limiting couplings

Or...if you're programmers are good, use a limit switch.
Our previous design used limit switches, but they are very close (~1-2 inches) from the axis of rotation, so the slight differences of when they are pressed could become noticeable differences in angle. We measure the angle by using an encoder that was zeroed at the lower limit switch, so these small differences apply to every shot we make. We're planning on just running the shooter into the hard stop, until the encoder reads a speed of 0, and using this as our reference point as it should always be the same. The mcmaster carr ones look good, except that weakest one slips at 25 in-lbs, which is quite a bit too much (more than the motor & gearbox can produce at stall current). We also don't really want a flexible one, and the rigid ones only go down to 72, which is almost 5 times the torque of the motor.

Last edited by Bryce Paputa : 16-03-2013 at 19:58.