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Re: Importance of Climbing
Points are points. Doesn't matter how they're scored.
A 50 point climber/dumper that spends the whole game doing it is more valuable than the shooter who spends the whole game (including autonomous) scoring less than 50 points.
Any time less than 2 minutes required by the climber can be used by it to block the opposing alliance. A climber that takes 45 seconds to climb can spend half the match blocking the opposing shooters. Turning a 3-frisbee-cycle opposing robot into a 2-frisbee-cycle opposing robot (costing the opposing alliance 12 points) is the same thing as the climber scoring 12 points.
Obviously a dominant shooter has the potential to outscore a climber/dumper. Seeing how the average total alliance score after the first 3 weeks is less than 50 points, it's pretty obvious that the a typical shooter is scoring much less than 30 points total per game.
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2007 - Rookie All Star - Bayou Regional (1858 - Tyborgs)
2009 - Rookie All Star - Bayou Regional (2992 -Prometheus)
2010 - Champions - Bayou Regional (2992 -Prometheus)
2012 - Finalist - Bayou Regional (2992 - Prometheus)
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Last edited by 45Auto : 17-03-2013 at 08:34.
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