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Re: idea for Arduino off-season project
Quote:
Originally Posted by Ether
Inexpensive and portable wheel speed controller for use during shooter development. Use for exploring, developing, demonstrating, and tuning speed control algorithms:
Decode the signal from a counter on a spinning wheel, compute RPM, feed the computed RPM and a setpoint into a control algorithm which computes motor command, and generate an output PWM signal corresponding to that motor command. Does an Arduino have what it takes to do this?
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I guess there really is only one way to tell
There are several approaches to measuring and determining RPM. Figuring out which approach is optimal is going to have to be included in a project like this.
In fact, that might be a Whitepaper all by it's self....hint hint.
I have used an Aduino with a fairly low speed motor, (vex motor) to drive a low CRP quad encoder (100 CRP) and it worked very well. Higher speeds and CPR's may prove challenging, but heck, what fun is it when everything is easy??
Count me in.
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CalGames 2009 Autonomous Champion Award winner
Sacramento 2010 Creativity in Design winner, Sacramento 2010 Quarter finalist
2011 Sacramento Finalist, 2011 Madtown Engineering Inspiration Award.
2012 Sacramento Semi-Finals, 2012 Sacramento Innovation in Control Award, 2012 SVR Judges Award.
2012 CalGames Autonomous Challenge Award winner ($$$).
2014 2X Rockwell Automation: Innovation in Control Award (CVR and SAC). Curie Division Gracious Professionalism Award.
2014 Capital City Classic Winner AND Runner Up. Madtown Throwdown: Runner up.
2015 Innovation in Control Award, Sacramento.
2016 Chezy Champs Finalist, 2016 MTTD Finalist
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