Thread: Hand Texturing
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Unread 27-01-2003, 19:22
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For those who dont know what he meant by Deep Paint 3D:

The best and fastest way to do proper texturing is with a program like Deep Paint 3D. I've seen it used and it's awesome. If your team has some bucks to put out for animation (or maybe your team's really really good at getting stuff donated) you can get a copy from them. Its almost like photoshop for 3D. You export your object to it, use brushes and everything in deep paint, it creates the texture map and exports it back to max. Really helpful.
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