This is my idea of a realistic winning alliance for Einstein
Alliance Captain- Strong autonomous, fast and strong drive train, pyramid and full court shooter, and ten point climb. This teams strategy would be to shoot auto disc and then either full court shoot or pyramid shoot, depending if the opposing alliance has a full court shooter, then ten point climb.
First Pick- Strong autonomous, extremely strong and maneuverable drive train, ten point climb, and pyramid shooter. This teams strategy would be to shoot auto disc and then block other teams shooters, either full court or pyramid. Or if there is no team worth defending then either protect their own shooter or score points their selves. Then at end climb ten points.
Second Pick- Floor pickup, 7+ disc autonomous, reliable drive train, professional construction, 30 pt climb with 20 pt dump. This teams strategy would be to shoot 7 or more auto disc, make one or two feeder station trips-optional- and then climb and dump.