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Re: Our answer to the long range shooter
My team has been a fairly successful long-range shooter at our regionals. Our theory is that, even if we do get blocked, that occupies 1/3 of the other alliance. If we picked our elimination alliance well, they should be able to pull us through if need be, even if we can only make our autonomous, a few discs, and our 10 point climb.
Also, we did face teams that slapped tall blockers onto their robots...and some were actuated. A word of warning: it's a technical foul (20 points) for leaving your autozone when you are taller than 60". We had a match with tons of foul points because the robot defending us would periodically (presumably accidentally) leave the autozone.
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