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Re: Defense in Ultimate Ascent
It seems like it'll be rare, especially in the championship elims, that either alliance will have bots that don't start with 3 disks in autonomous.
On another note, FCS blocking will become extraordinarily tricky. At Chesapeake, our alliance employed a net capable of blocking 329's shots, but a tenacious counter-defense actually pushed our blocker into the protected feeder; we received a technical for that, and that cost us the first final.
From there, I think our blocker was just too scared of the same thing happening that they weren't willing to get close enough to block.
If a blocker can be implicated in a technical for being close enough to push into the feeder zone, what kind of blocker can pull off successful FCS defense?
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