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Unread 21-04-2013, 18:00
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Re: [FF]: Fantasy FIRST website?

Remember this was done back in 2004 when Fantasy FIRST was starting out. The leagues have change a whole lot since so some of these ideas may seem a bit dated.

Here is the Initial Components list:
Engines:
Powerlist generator
Support system
Basics:
Registration opens two weeks before kickoff
6 week registration window
Unlimited registered users
Of Interest:
Inclusion of a STAR team
Before a league member can participate in the first round of competition, they would have to choose a STAR team. That is, from the list of 1000+ teams that would be registered for the FIRST competition, a league member would select one team that would be "stuck" with them for the rest of the season. The league member would accrue any fantasy points this team generates in addition to points gained through regular competition play. Should a league member choose to enter their STAR team as a pick for a regional competition (more on this process later) and the STAR team generates points, that league member would receive double the points for that team. There would be a ten percent limit imposed on STAR teams, in that, a single team cannot be STAR to more than 10% of league participants. Once the ten percent limit has been reached, the STAR team in question would no longer be available for selection in the pre-round. Selection of a STAR team is final. A league member would not be able to change their decision. Again, until a league member has chosen their STAR team, they would not be allowed to compete in the actual Fantasy league.
Random pairing with foe to accrue win points
Before each regional competition begins (and after league members are no longer allowed to make selections for given regional), League members would be paired up with a randomly selected "foe." They would compete with each other for the equivalent of win credentials (Win [2] - Loss [0] - Tie [1]). The league member that earns the most points of the two foes is the winner. Should the two parties earn the same number of points, they get a tie. If any league member receives a total of 7 win points, they are automatically added to the waiting list for the playoffs (discussed later).
Rich Man's tax
A list of top 25 league members would be generated and each member on the list would be given a 4% "rich man's" tax. The total amount of points gained from these taxes would be distributed in randomly sized allotments to the bottom 25 league members.
User predictions:
three favorites for each first award
three favorites for number one seed
9 teams for quarterfinals
6 for semifinals
3 teams for finals
Point Distribution:
4 points for every correct award winner (excludes performance based awards, such as regional champion, regional finalist, etc).
32 points if the number one seed is among the three favorites.
2 points for every correct quarterfinalist.
8 points for every correct semifinalist.
32 points for every correct finalist.
128 points for selecting the correct regional winner.
2 * (playerQualificationPointsFromNumberOneSeedPredict ions/QualificationPointsGivenOutAtRegional) * 100
Waiting List:
Users ranked on waiting list according to the amount of win points they have earned
Playoffs:
50 teams, 25 additional from the waiting list
three member alliance + STAR team
Point Distribution:
4 points for every non-placement award won (Xerox Creativity, Motorola Quality, etc.)
32 points for being the number one seed.
2 points for making it to the division quarterfinals.
8 points for making it to the division semifinals.
32 points for making it to the division finals.
128 points for being division champion.
256 points for making it to the grand finals.
512 points for being national champion.
2 * (playerQualificationPointsFromAllianceRobots/QualificationPointsGivenOutAtChampionship) * 100
Shadow Playoffs:
All players not in official playoff
Multiple shadow playoffs with an equal distribution of players
Each shadow playoff has no more than 75 members
All details in "Playoffs" inherited
Draft:
maximum selection time of 2 minutes
Powerlist driven if user doesn't select in alloted time
first round pick position determined by user rank
second round pick position randomly determined
third round pick position determined by strength of user's alliance
Any ties broken by the system's randomizer
Trading:
5 trade maximum for each league member
trades have to be approved by a league commissioner
trades involve the exchange of one robot for another
Awards:
FIRST Fantasy League Playoff Champion
FIRST Fantasy League Playoff Top Ten
FIRST Fantasy League Wannabe Playoff Champion
FIRST Fantasy League Top Ten
Most Wins during pre playoffs (can be a "multi-way-tie")
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