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Gah. You need to have your attitude adjusted.
This rule does very little except add an additional safety hazard to the game. It's already a miracle there aren't more injuries, and I just can't see the point in adding on more and more idiosyncratic rules that are patching some problems and causing still more.
If they're going to make it so that the referees need to watch alliance members anyway, why not just make a rule that prohibits touching the controls at all?
For people that design wearable control systems, either rule represents an enormous problem, making such systems impractical. They're usually quite innovative and it seems silly that such a rule would stifle that creativity.
You're not going to walk to the controls, you're going to run. If it's meant to 'wow' the audience by proving that the robots are being controlled by programming, the lull in the game as action stops will do just as well to counter than 'wow.'
It all seems ridiculous to me any of this is an issue. You can't cycle through programs, or communicate with the robot in any way whatsoever. Those should be rules enough.
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--Madison--
...down at the Ozdust!
Like a grand and miraculous spaceship, our planet has sailed through the universe of time. And for a brief moment, we have been among its many passengers.
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