Thread: 2014 Game
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Unread 27-04-2013, 20:03
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Re: 2014 Game

Quote:
Originally Posted by Wierdsman View Post
. . . Dean had said that he wants to spread FRC to be more attractive to viewers.
So something that is also pleasing and fun to watch!
This is a key point we need to remember. It's become a LOT easier on the non-initiated to watch FRC and figure out what is going on without having the WHOLE game explained to them in recent years. I'd argue 2010 was the closest to this paradigm (You got it in? You get a point!).

Going back to my first event (I was on a team in 2008, but did not go the regional w/ the team), 2009, 2011 and this year were the hardest to read in terms of people watching without any knowledge of the game beforehand. 2010 passes the test due to the easy correlation to Soccer, and 2012 passes because of the automated scorer and the correlation to basketball.

That said I don't think adapting a sports game to FRC is going to always the solution. Learning from the sports games, however is the key to making solid FRC games going forward. Easy, readable scoring (My goal would be "oh look they got it in, they got X points") and ideally solid automated scoring, with subtle nuances for the FIRSTer's to beat themselves up trying to solve.
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562 "S.P.A.R.K." - Student Programmer 2008-2011, Field Coach 2011
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BattleCry@WPI 14 - Field Reset
Granite State District Event 2014 - Team Queueing
NEFIRST District Championships '14,'15,'16 - Team Queuing
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