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Unread 28-04-2013, 10:42
Jaxom Jaxom is offline
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AKA: Michael Hartwig
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Re: 2013 Lessons Learned: The Positive

My favorite Good Things, in order (highest to "lowest"):
1) Wild cards. I love that teams that deserved to go, but happened to attend the regional where someone else was taking another qualification spot, got to go to CMP.
2) The game. It was a well-balanced, fun to watch game that required hard design choices. But it even with that it was accessible, and I think that a higher percentage of teams were able to contribute successfully to their alliances.
3) Frame perimeter instead of dimensions. Please, Please, Please keep this, GDC. This allowed more creativity in base designs than I've seen before.


I have other positives, but I have other posts to write.
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