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Re: 2013 Lessons Learned: The Negative
Game pieces not being Readily available in massive quantities. This has always been one of my biggest gripes. Quantities are extremely limited and expensive. Give us something that we can get at any national chain of store. Also, while the pyramid was cool, it was pretty unfair to teams with limited build space. Also, the team field drawings for the pyramid were poor at best at simulating the actual pyramid. Make actual field obstacles/goals more affordable for teams with little funding.
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