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Re: 2013 Lessons Learned: The Positive
I have to say FIRST and the GDC really knocked the game out of the park this year. They created a game that fun to watch and encourages a variety of strategies. The game was made so that no team could full court, climb and dump, and 7 disk in auto. This made everybody's robots very different. Additionally, they made it fairly simple for a rookie team to score points by making the default shooter easy to do.
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