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Unread 29-04-2013, 17:48
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Re: 2013 Lessons Learned: The Negative

Quote:
Originally Posted by CalTran View Post
And if you'll notice, not a single 30 point climber was in the Finals on Einstein. Expanding it to division champions, only one team, 1640 Sa-BOT-age, was a 30 point climber. FIRST may dictate what point values are assigned in a game, but teams dictate what is the most effective method for scoring. Building a full scale pyramid is hard and it takes up a lot of space and have ideas on how we would re-do it if another challenge like it arises.
Exactly. We were fortunate enough to weld our own pyramid and had several teams take up our offer to use it, and yet we still found that virtually all of our consistency issues were due to its complexity (knuckle geometries) and cost (particularly the powder coat).

We should have planned for both better, and I certainly don't fault FIRST for that. What I dislike is that it moves the objective out of many creative and passionate teams' reach. Many such teams made the entirely correct Karthik-esque call: drop it and do what you can do well (that whole 10 units of robot awesomeness thing). Good on them, bad on FIRST for setting up a game that makes a potentially inspiring challenge so strategically unappealing to so many teams.

FIRST, please don't do that again.
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