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Unread 29-04-2013, 19:05
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thefro526 thefro526 is offline
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Re: 6 CIMs and 4 MiniCIMs - Will they stay?

Quote:
Originally Posted by cbale2000 View Post
Does anyone know of an instance where this has EVER happened on a FIRST robot?
As Jared and Pratik said above, it's happened to us at least once this season. Took a good bit a defense to pop it, but it can happen. There are a handful of other teams that have complained of popping breakers as well, most of which are using high traction drives with 6 CIMs or 4 CIMs and some additional motor.

Looking back, I'm fairly sure that prior to this year electrical shorts were the most/more common cause of the 120a breaker tripping, but I'm not sure.

Quote:
Originally Posted by AlexH View Post
you just gear to break traction before you trip the breaker.
There's a bit more to it than that. In a perfect world, when you break traction between the drive wheel and surface (carpet) the motor would then essentially spin at free speed and draw little to no current (see 2009) but with carpet that isn't the case.

More often than not, a wheels static COF is what's being used for current draw calculations rather than it's dynamic COF - which makes sense for seeing if you're traction limited. Most of the time, when people design something to be traction limited, it's so that they know that they won't have an issue in the off chance that their motors are stalled due to some interaction with an immovable object for a reasonably short period of time. Usually, this is all you need to do as long (more than a few seconds) instances of high load like that are pretty uncommon in recent FRC games.

There are occasions where you need to go a bit deeper into the issue than that. Once your wheels have broken traction with the carpet, the wheels Dynamic COF starts getting important. Most wheels have a Dynamic COF that's significantly lower than it's Static COF, but there are some wheels that don't so it's best to try and dig up some hard numbers first. Anyway, once you're out of the traditional traction limited realm and Dynamic COF starts coming into play, you'll see that the motor is still under a decent amount of load and will draw the appropriate amount of current. Depending on the setup, this can be (probably is) enough of a current draw to start tripping breakers (either 40A or the 120A main) after a few seconds.

One more thing to be aware of: The weight/normal force on your robot's drive wheels may increase during a pushing match. This is especially true for low bumper robots pushing high bumper robots as the bumpers tend to ride onto one another. You might be traction limited at normal weight, but what if an additional 60lbs or so is on top?
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