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Unread 02-05-2013, 20:59
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FRC #1197 (Torbots)
Team Role: Engineer
 
Join Date: Jan 2005
Rookie Year: 2003
Location: SoCal
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Re: The Stereotyping of Successful Teams

Quote:
Originally Posted by Adam Freeman View Post
What would cause more mentor burn-out, trying to get a robot completed in 6 weeks, or trying to get on completed in 7, 8, or 9 weeks?

[...]

Are we burned out? Sure. But, most of the issues were trying to build parts that couldn't be tested on a robot that was sitting next to us in a bag. This leads to a lot of problems that could have been easily solved in our build space. Instead we had to work all week creating parts, only to work all weekend at the competition getting them to work correctly.

Access to the robot has no bearing on whether we are away from home/work working on the robot.

Removing the barrier from the robot, and allowing more access to it, is supposed to allow low-mentor resource teams additional time with the robot, so they can keep up with the other teams that don't stop working when the 6-week build is over.

-Adam
Sorry, Adam, but I must disagree. I believe it's known as Parkinson's Law: Work expands to fill the allotted time.

What I mean is this: Expand the season to 7, 8, 9, 10, 11, 12, 13, 14 weeks, and I'm willing to bet that you will STILL spend multiple hours a day, multiple days a week, every week, trying to iterate a newer and better item, reworking the robot between Week 1 and your first competition when you realize that your design isn't working out, doing a lot of things to make the robot perform better, or even just driver practice.

The ONLY thing that will be different is... wait for it...

... You'll have your competition robot to do it on. That means you don't need to build a practice robot. Assuming that you did that after bag day anyway (or before building the competition robot), you really aren't saving that much wear and tear on yourself, because you're still running into the "Just one more tweak" from 3 or 4 different directions, which leads to more late nights, more nights, later nights...


Basically, what I'm saying is that by allowing teams to work longer, they will do just that, resulting in even more burnout. It's just human nature. I would almost go so far as to say that it won't help the teams you're trying to help, it'll hurt them. Almost.
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Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons

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