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Re: The 6 Week Build Season and 'Mentor Burnout'
I guess I'm still not seeing that an open build season would help in the long run.
An increase in performance of the lower teams will push the mid level teams, which in turn will push the high performance teams even more. The highly competitive teams will still put in a very high effort to stay at the top.
Also, the GDC deliberately designs games that are difficult to accomplish in the time available. If the games became easy to accomplish because more time is available, they'll make the games harder. Look at it the other way, the GDC could design easier games now - but they choose to design difficult games.
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