Thread: 2014 Game
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Unread 13-05-2013, 13:10
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Re: 2014 Game

I'd like to see a stacking game with multipliers that aren't incorporated into the actual game pieces being stacked, and I'd also like to see the same game have an endgame form in which teams must heavily interact with each other to accomplish the endgame. And to increase robot on robot interactions, it would be cool to have a coopertition component and having the rules allow heavier defense than in the past 2 years. And preferably no safe zones.
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Check out this awesome scouting project I've been working over the past year called FMS Scouting:
http://www.chiefdelphi.com/media/papers/3002
If you're tired of needing 6 people to scout or just don't have the resources, FMS Scouting is for you!

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