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Unread 14-05-2013, 18:40
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AKA: Allen "JAG" Gregory
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Re: The 6 Week Build Season and 'Mentor Burnout'

Quote:
Originally Posted by sanddrag View Post
For all of your arguing that we should go to an open season and for the purposes of spreading out the work, since many of us have already commented that we wouldn't, what about going back to my original idea of mandating a "FIRST Teams may work 6 (or 5) days per week, and must declare a consistent non-work day".

I'd be more inclined to be in favor of a longer build season if there was no legal way to work more than 5 or 6 days per week. So long as teams are free to work as many days and as many hours as you can, teams will, and we will to remain competitive.
I just don't see how this is any different from it is now. There are a few teams that already work 7 days a week for 4 months and most of them aren't world champions. Yet there are teams that work 4 or 5 days a week and constantly produce top 25 robots in the world. I strongly believe there is a limit to how much time can really help in terms of getting from 90% to 99% in terms of robot quality. You could give some teams half as much time as everyone else and they would still build a world class robot, they have been doing it longer and just are better at than other teams.

However, getting from the bottom 20% to the middle of the pack, time can make a huge difference.

My team meets nearly everyday, but that's not because we think we have to if we want to compete to be world champions. It's because we like seeing each other and I believe it's good for the program. Every team has their reasons for doing what they do.
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