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The problem was not with the field reset team, but with the overall system we had in place, which exposed too many opportunities for error. In most cases, the manual disc verification system functioned well and resulted in accurate disc counts, but on Einstein and several other events, we know for certain it did not.
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This is a very true statement. I was the scorekeeper for FLR and I can say that the manual disc counts had many opportunities for error. I do, however, stand by the scores of FLR; I'm confidant in those who were manual counters at the event and that their counts were accurate.
I believe the GDC should start paying more attention to more than just how the game is designed, but how it is also played and operated. This is apparent due to the GDC unaware of the "rain of discs" which caused the Week 0 rule change, and I hope the GDC is going to start more game playtesting than there already is. (if you need any help, give me a call

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The FIRST game design committee has the most dedicated of FIRST members and together have designed some of the most amazing games we have ever played these past couple of years. Please continue to make FIRST the most intense learning experience for everyone.