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Unread 15-05-2013, 20:29
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Re: What First is missing.

Quote:
Originally Posted by rsegrest View Post
One suggestion that I have made to FIRST directly is how the top 8 alliances are formed. I submit that if you want more excitement from the mid-level, low-level, and rookie teams treat the alliance selection at competition like alliance selection at many of the off-season events. You may not choose from within the top 8 and/or if you have already won at a regional you may not compete as an alliance captain in subsequent regionals.

Now, all of that being said I could be (and often am) completely mistaken and talking out of my backside so please feel free to take my comments as such.
I prefer to say that you are attempting to repeat history (and should you succeed, the traditional "doomed" will apply in big, bold letters). I think I would much rather deal with powerhouses forming within the top 8/multi-regional winners than deal with teams throwing matches to drop out of the top 8.

In 2001, FIRST didn't just prohibit the top 8 from picking each other. They REQUIRED it. There were only 4 alliances of 5 teams in the eliminations (1 backup team), but at regionals, the top 4 were assigned the next 4, in order. (At Nationals, it was the top 2 in a division.) Rumors of match-fixing (in a 4v0, it's not throwing) to drop out of the top 8 abounded, by all accounts. Or to secure your position within the top 8.

This had about the same effect as disallowing picking within the top 8 would have. It's not necessarily difficult to intentionally lose a match and make it look like an accident--not that anybody necessarily would, but it wouldn't be surprising, at least to me.

As far as the multi-event winners and the single-event teams, I think the solution is coming. District events give each team two events (and thus two chances for that banner, playing against different teams most likely). The Wild Card gives Championship bids to teams who do very well but come up just short when a multi-event winner is playing already.

Not allowing a team to compete as an AC when they've earned the spot by seeding is problematic. Do you treat it as a decline, and bar the team from eliminations altogether? (insert your own uproar here) Do you prevent them from being a captain, but allow them to be picked? (Guess who will probably be in one of the top 3 alliances by selection.) Do you force them to be a 2nd-round pick? (See above, but now it's bottom 3.) If the team chooses not to compete as an AC, then presumably they've withdrawn from competition--but that's their choice to make.
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2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
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