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Unread 02-02-2003, 10:19
Daishichimaru Daishichimaru is offline
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Join Date: Jan 2002
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Radiosity simulations

Just curious if anybody actually has the horsepower to use any of the new radiosity simulatons or if I'm doing something very wrong with it. I did some playing with it last night and it makes everything look peachy wonderful, but to get decent results it took my poor machine two hours to compute the solution for a single frame of a 50k poly model with one skylight. Are we doomed to using raytraced omnis and hoping it turns out right or is there some sort of shortcut I'm missing that doesn't involve net rendering?
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