Quote:
Originally Posted by Madison
...Further, I wonder why he didn't realize that, for most teams at most events, the most straightforward path to victory was to excel in that 'main event'...
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Exactly. Like, you know, on Einstein.
It does seem to be very much a communication issue, with communication being very much 2-party (albeit not so much bilateral). Personally, I think it's mostly an
interpretation issue, but I'll yield to the general case. There were quite a few teams this year that felt better to "...buil[d] for climbing only because
the reward is so much more it's not worth their time to gather and shoot frisbees (
which was much harder than climbing)" [all emphasis mine], and there were quite a few teams that neglected the minibot in 2011. I wouldn't blame the GDC for this, though: my question is how we as the community can better prepare each other (pre-season) to assess how future games will actually play out.