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Re: "8" CIM drive?
From what I can tell *on paper* so far, the main benefits of 6 CIMs are better acceleration at very high top speeds and a faster traction-limited low gear. So if you're geared at like 15+ FPS, or you want to run a low gear faster than 5.5 FPS, you'll want those extra CIMs.
I'm hoping my team will do some prototyping with a 6 CIM system this fall. The results could be quite interesting.
Even if we don't get 6 CIMs again, there may be an argument for 4 CIM 2 MiniCim in 2014. Depends on the game.
On paper, it doesn't really seem like the jump from 6 to 8 CIMs helps more than it could potentially hurt (tripping the 120A breaker, draining the battery too fast). There are diminishing returns on additional motors.
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Last edited by Chris is me : 04-07-2013 at 14:46.
Reason: Got the "speed at which 4 CIM acceleration drops off" number wrong, it's closer to 15 FPS than 13.
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