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Unread 01-08-2013, 13:29
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redengin33r redengin33r is offline
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AKA: Ellen Green
FRC #0033 (Killer Bees)
Team Role: Driver
 
Join Date: Aug 2013
Rookie Year: 2011
Location: United States
Posts: 3
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Re: paper: FRC #33 The Killer Bees 2013 Software - BuzzXVIII (Buzz18)

Quote:
Originally Posted by magnets View Post

How do your drivers feel about this setup? In the past we've tried some similar things (cheesydrive/right stick steering wheel), but our drivers preferred a tank drive setup, claiming that the cheesy drive was better for driving around an empty field, but when in pushing matches and having to line up, tank drive was better.
As the driver, I loved it. I was as first year driver this year, with pretty minimal experience with Halo and Cheesy drive, so there weren't many habits to break. If you try to drive it like Halo or Cheesy, it will work fairly well, but once you learn how to utilize the quickturn functionality and find the arcing paths that it's great for, you open up some maneuvers that weren't easily accomplished before.

As far as the open field maneuvers- I love it. It allows me to change directions quickly, which often lets me ditch defenders without shifting into low and slowing down. The arcing turns and quickturns were extremely useful when navigating around the pyramid, and I could use either depending on the attack angle. In regard for lining up, I tend to use quickturn (I use it more often than Palardy and Culver designed it for, but it works) paired with a hard stop on the arm to zero against. At the beginning of the season before we installed the hard stops it was pretty squirrely to line up, but that has improved since I've gotten more comfortable with it. With pushing matches, I usually just shift into low and use quickturn to spin out of them.

Overall, it's a pretty flexible drive system. As a newer driver, I loved that it made me less choppy and inconsistent. I'm definitely planning on using it again next year.
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