Quote:
Originally Posted by apalrd
I guess this differs from the 'west coast' opinion that 'high gear is where we operate, and low gear is just in case we need to push'. We operate in both gears.
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These are design philosophy issues. Sometimes your design philosophy leaves every day performance on the table. Airplanes could be a lot lighter (and more efficient) if they weren't good for a very very very very bad day.
Something else I think is important for many teams to consider is that there is a driver in the loop. Even if your slow gear is Killer Bees fast, if you're driver isn't up to snuff you will spend lots of time monkeying around when you could have been scoring. I still think one of the best things FIRST could do to improve game play is make the default speed of the kitbot slower. You see lots of operators that really just don't have the practice to be efficient at top speed.