Quote:
Originally Posted by Pault
Oh, you are using the simple robot template. I recommend that you look into the command based robot template. Unless your team has a REALLY simple robot, the simple robot template is going to get really crowded and hard to read really fast. (Hence the name simple robot template).
Anyways... the solution might be a bit more complicated than this; I will check when I get home. Replace chassis.arcadeDrive(rightStick); with chassis.arcadeDrive(rightStick.getY(), - rightStick.getX); That should invert the turn values.
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What do you mean by command based robot template? And I'll let you know if that fixed once I get to school tomorrow.