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Re: .NET C# Based Add-On Help
If you're trying to write code to interface with a custom game controller/user interface, that would have to execute on the driver station side of things anyway. You could write a program in LabVIEW targeted to the driver station (where .NET is available) that interfaces with the controller, then sends data to the robot using Network Tables, UDP, or some other protocol.
This is assuming that the driver station will play nice with other programs running on the driver station that try to claim game controllers. As long as the driver station doesn't crash, the worst case scenario might be you have to start your software before you start the driver station.
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