Quote:
Originally Posted by faust1706
If you aren't knowledgeable with calculus, to get position out of acceleration, you have to integrate the graph of the values twice, but that won't be too hard considering how powerful of machines laptops. If you do this for x, y and z, you get orientation in relation to your starting position.
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In my physics class, we're learning that kind of stuff, so technically it would be just a matter of inputting variables into the correct equations to get time and speed and position, i thought.
Quote:
Originally Posted by faust1706
...I really like the idea of using the accerlometer in the kinect, it's already there, so why not use it, right?
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I agree! If the accelerometer is sensitive enough, it would be ideal for this. I think it's a matter of
getting the right data, though.
Also, i shot you an email because it wouldn't let me PM you, faust.
I'll start a new thread pertaining to the position idea here in a few so we stay on the camera idea in this thread!