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Re: 2014 Game
I would like to see a lopsided game: that is, the red team's objective is different than that of the blue team. For example: 1 flag CTF. The red team has to get the flag, being guarded in some clever way by the blue team. Red wins if they retrieve the flag and bring it back, blue wins if red fails.
Of course there would have to be a balancing of the QP to make sure a team who is scheduled more matches on red than blue is fairly seeded.
Also Eliminations would be tricky. Perhaps the lower seeded alliance captain picks what color they are for the first match(ie blue), swap second match (now red), then back for final match (blue again). Your higher seeded alliance would have to be good at both objectives to win, while the lower alliance could specialize in one color and concede match#2
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If molecular reactions are deterministic, are all universes identical?
RIP David Shafer: you will be missed


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