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Unread 01-10-2013, 07:46
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protoserge protoserge is offline
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Re: Cinema 4D vs. Blender

Quote:
Originally Posted by Invictus3593 View Post
I had heard that GPU rendering was anywhare from 5-50X faster, maybe even 100x with two cards in SLI, that's why i asked, he may be able to render a few larger-resolution animations with that, is what i suspected.



We got two GTX550s from the andymark deal and if we needed to, we could run both in our desktop in SLI configuration to get a boost.
Judging by this spreadsheet, it looks like there is a significant advantage for using the GPU. GPU processing would probably be even potent if using a Tesla series card since they have an order of magnitude more CUDA cores. Where GPU processing doesn't work is in single threaded applications that do not utilize parallel processes. Graphics rendering is (obviously) highly threaded and parallelized.

If the animation team can use Blender, go for it. It's extremely powerful and open source. One advantage to retraining for Blender is that the team and its members can benefit from the freely-available software in the future (post-graduation), when they may not have access to Cinema 4D.

Last edited by protoserge : 01-10-2013 at 07:49.