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Unread 09-10-2013, 08:58
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FRC #3593 (Team Invictus)
Team Role: Leadership
 
Join Date: Jan 2013
Rookie Year: 2010
Location: Tulsa, OK
Posts: 318
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Re: Cinema 4D vs. Blender

Quote:
Originally Posted by stinglikeabee View Post
Judging by this spreadsheet, it looks like there is a significant advantage for using the GPU. GPU processing would probably be even potent if using a Tesla series card since they have an order of magnitude more CUDA cores. Where GPU processing doesn't work is in single threaded applications that do not utilize parallel processes. Graphics rendering is (obviously) highly threaded and parallelized.

If the animation team can use Blender, go for it. It's extremely powerful and open source. One advantage to retraining for Blender is that the team and its members can benefit from the freely-available software in the future (post-graduation), when they may not have access to Cinema 4D.
Specifically looking at the GTX 550ti results, i think this is perfect data to convince our animator to make the switch. He's a smart kid and I think he'll pick up on Blender just as easily as C4D. Thanks guys!
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