Thread: 2014 Game
View Single Post
  #345   Spotlight this post!  
Unread 07-11-2013, 10:57
BrendanB BrendanB is offline
Registered User
AKA: Brendan Browne
FRC #1058 (PVC Pirates)
Team Role: Mentor
 
Join Date: Feb 2008
Rookie Year: 2003
Location: Londonderry, NH
Posts: 3,100
BrendanB has a reputation beyond reputeBrendanB has a reputation beyond reputeBrendanB has a reputation beyond reputeBrendanB has a reputation beyond reputeBrendanB has a reputation beyond reputeBrendanB has a reputation beyond reputeBrendanB has a reputation beyond reputeBrendanB has a reputation beyond reputeBrendanB has a reputation beyond reputeBrendanB has a reputation beyond reputeBrendanB has a reputation beyond repute
Re: 2014 Game

Quote:
Originally Posted by Damiaen_Florian View Post
The only thing that I think I can predict with some amount of accuracy this year is that it will not be a projectile based game, while they are very popular with the public I think the GDC would like to add in a variation of design and challenge to the game. Some of the components of the robots this year were similar to last year's game, such as the shooters as well as the code for vision targeting.
Same. Ultimate Ascent was one of the best games I've played but right after kickoff I felt like the game style and point system was almost identical to 2012 and Rebound Rumble.

Take a break from shooting, let's lift some stuff!
__________________
1519 Mechanical M.A.Y.H.E.M. 2008 - 2010
3467 Windham Windup 2011 - 2015
1058 PVC Pirates 2016 - xxxx
Reply With Quote