Quote:
Originally Posted by Damiaen_Florian
The only thing that I think I can predict with some amount of accuracy this year is that it will not be a projectile based game, while they are very popular with the public I think the GDC would like to add in a variation of design and challenge to the game. Some of the components of the robots this year were similar to last year's game, such as the shooters as well as the code for vision targeting.
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Same. Ultimate Ascent was one of the best games I've played but right after kickoff I felt like the game style and point system was almost identical to 2012 and Rebound Rumble.
Take a break from shooting, let's lift some stuff!