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Obviously the game isn't done.
Unfortunately we can't take credit for the sprites. They were taken or "borrowed for testing purposes" from an actual SNES bomberman game using ZSNES. I know he won't turn the opposite way when you press the left key. In our game we are going to have a pure top view where we can draw the sprite flipped on an axis to change directions. Bomberman is drawn differently for up and down because he faces away from the screen while going up. Only left and right can be flipped. In our final game, we will flip on both axes.
Also, if anyone reads my documentation info, don't be surpised if you find anything wierd there. Those are just text files I wrote to remind myself of something or something I wrote to give to my other two programmers before we went home and did some coding.
For the next few days I probably won't have much progress because I need to reformat my hard drive and reinstall everything, but I'll post major updates.
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Ogun's Laughter is No Joke!!!
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