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Originally Posted by Andrew Schreiber
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Really, the best way is to look at the actual API files that Andrew linked to. There's a "v2" api in the works and that's not in the documentation, though I was able to use it for FF related things. Greg, if you're reading this, it's incredibly useful!
Quote:
Originally Posted by gabrielc1266
Just to put it out there, I wasn't implying that I was going to make this, because I don't really know how to do this kind of stuff. It was just an idea I had that I thought would be cool lol
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Lots of large scale projects are cool. But this isn't the place to hire a group of people to create your vision. Stuff like this takes dedication, and lots of hard work.
Maybe you want to do a little more research about this, and figure out how to make this a reality. Then get back with us and we'll see if there's any interest.