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First of all you'd have to be tethered to your detacheable wall, and then they'd probobly rule it as an intanglement hazard. The gameplay may be the same in qualifying and finals but the strategy is different. In qualifying you want high scoring close rounds. In finals you want to win.
If a team could go into each round and score 50 points but gaurantee the oppoing alliance was shutout they would do bad in QP. Probobly near last, but in finals they would rock.
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