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whoa, dont use an array of cylinders, I can see why it would make your computer crash. There are two ways to accomplish this in my knowledge.
1. make a box where the wireframe mesh would be, and apply a material to it through the material editor. Use the check box "wireframe" to make it appear as a wireframe when rendered. Then you have to go to the box and edit the amount of height/length segments there are to make the amount of little wires you need. Just play around with it, I know this works pretty well.
2. The second option I havent tried out, I actually just thought of it and It probably wont work as well, but you could make black/white grid picture and map it as an opacity map in the material editor[edit: on the box that you place where the mesh would be]. I dunno how well this would work though, or if it would be quicker than the wireframe thing.
Oh yeah, that playing field was created in version 2.5 if it seems a little outdated materialswise.
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Last edited by Chris Nowak : 08-02-2003 at 07:19.
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