Yeah. However, my main intention of this is to create a language for the Propeller that is more standardized. I also program on ARM (Raspberry Pi). I use C on there. The only platform that I know uses SPIN is the Propeller. That means that to use the Propeller platform, you must learn a completely new language. That is the reason why I still struggle with SPIN. BASIC is a non-standard language, but there is an implementation of that language on every platform, making it more useable.
Also, creating a Display with the Propeller is easier than it is on different platforms, but is still quite hard, especially if you are programming in Assembly. With a language like this, I could integrate the basics of the SWING package, giving a display toolkit that most users would already be used to!
Some other features that would be nice would be a set of classes, to interface chips like the MCP3204, etc. so that it seems as though that chip's function is build into the Propeller. This class would initialize the chips and have functions to integrate directly!
I did not know about that! That is basically what I am talking about!
