Quote:
Originally Posted by Kevin342
I think one reason so many veteran teams disliked Lunacy was because it was so different it made them feel like rookies. Maybe that's not a bad thing.
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I personally disliked Lunacy because it was really difficult to explain to spectators who were not part of an FRC team. It was difficult just to tell which teams were on the same alliance, from the starting placement at alternating positions around the field to the bumpers on the trailers setting the alliance color which was hard to see. And then the idea that your score was determined by the number of orbit balls in your opponent's trailer. The field was very crowded because of the 6 additional trailers. And yes, it was hard to tell who was winning. Also the difficulty in explaining the difference between the point values of the different game pieces, including the empty cell that was no points but allowed you to trade it in for a super cell. It was just overload, too complicated for the casual observer to enjoy.