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Re: Creating a Joystick-recognized Device
What we've done previously for button inputs is just take apart one of our attack joysticks, isolate the circuitry, and attach our own buttons to it, bypassing the buttons on the joystick itself. You get 10 buttons, and 3 analog inputs if you want them.
It's probably cheaper than a custom microcontroller solution (I see a refurbished attack 3 on ebay for $16), and there's no coding involved.
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