|
Re: Robot in 3 Days : Feedback
A lot of people are requesting that they go more into the design process, but I'm not too sure that is a great idea. Remember that they are building a robot in 3 days, so for them the general design phase is probably about 1 day long. There is no way that you could hold a proper discussion with things like weighted objective tables and solid, methodical analyzation of the game, plus prototyping in that type of time frame. These guys are experienced mentors who know enough about FRC to look at the game and figure out the MCC without too much difficulty or mulling over how things will play out. And that is perfectly fine for their purposes, but do we really want them to set this example for inexperienced teams?
|