Quote:
Originally Posted by Lil' Lavery
Don't post anything until week 2. It was really frustrating trying to break the students on my team out of just proposing RI3D variants with regards to shooting a frisbee during brainstorming last year. Sometimes seeing something that works ends up creating tunnel vision during the brainstorming and design processes.
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I'm with Lavery on this one, hold off until week 2 so crazy fringe ideas and non-conventional strategies have time to grow legs. it's hard for super unpolished ideas to be debated against polished, proven, videotaped ideas.
RI3D I appreciate the passion you have for pushing first to a higher level I'm just concerned that too much of this in week one will lead to incredibly uniform robots and strategies.